PRESS KIT

Bones: Wandering Soul_Poster

Pitch

SUMMARY

Bones: Wandering Soul

Developer:

Studio Tinkerhaus PTY LTD
based in Melbourne, Australia

Release Date:
TBA

Platform:
PC (Steam)
PS5/XBOX (future release)

Price:
$15-30USD

Website:
www.bonesthegame.com

Steam Page:
Click This Link

Limb by limb, a skeleton unravels mysteries, helps lost souls, and remembers what it means to be whole.

Bones, a small skeleton on a journey of self-discovery, finds himself in a strange and curious city. To find his way home, he must unravel its secrets, solving puzzles limb by limb to uncover clues and forge new paths. 

As he evades the living and carries messages from those who can
no longer speak, Bones seeks to piece together his lost identity.

Bones is a haunting, visually stunning adventure that blends the quirky charm of Harold Halibut with the eerie atmosphere of Little Nightmares and the emotional depth and exploration of Ori and the Blind Forest.
— Amber Stacey

Bones: Wandering Soul is a quirky 2.5D side-scrolling narrative driven adventure/puzzle game that explores themes of loss, self-discovery, feeling like an outsider, friendship, and family through the story of Bones, a character who died in the 1800s and is abruptly awakened in the 1990s when his coffin is dislodged during a cemetery relocation. Struggling to adapt to a world vastly different from the one he knew, where technology, language, and urban landscapes have changed beyond recognition, Bones embarks on an emotional journey to reclaim his resting place. 

The game’s unique art style reflects Bones’ peculiar situation, creating a blend of nostalgia and familiarity through its texturing, mixed post-modern, 90s-inspired architecture and engaging storytelling. The game offers a strange yet safe environment for players to connect with Bones on a deeply personal level. Ultimately, Bones: Wandering Soul fosters inclusion and emotional growth, encouraging players to embrace belonging, acceptance, and personal transformation.

KEY Features

Single-Player Experience:
A focused, solo journey that allows players to fully immerse themselves in the world and narrative.

2.5D Side-Scrolling Metroidvania:
A dynamic, exploration-driven game with interconnected areas and new abilities unlocking previously inaccessible spaces.

Stealth Driven Gameplay:
Evade the living, as you explore the world and discover clues to your past.

Story-Driven Episodes:
Seven unique story episodes, each revealing more about the protagonist’s past, driving the narrative forward, and offering fresh challenges.

Unique Physical Abilities via Detachable Limbs:
Players can interact with the environment and solve puzzles through a special mechanic—detachable limbs that grant unique abilities.

Message Delivery via Paper Planes:
A unique gameplay mechanic where the protagonist delivers important messages to other characters using paper planes, integral to both narrative progression and world interaction.

Quirky Visual Aesthetic:
A distinctive, stylised art direction that blends charm and eerie atmosphere, creating a memorable visual experience.

Original Music Score:
An original soundtrack that enhances the atmosphere, guiding the player’s emotional journey through the game.

AWARDS &
RECOGNITION

Funding Recipient

GDC Future Leader Delegate
(Creative Director, Amber Stacey)
Screen Australia

Emerging Gamemaker’s Fund
Screen Australia

Sponsorship Grant

PAX Rising Booth 2025
Creative Victoria

Official Selections

The Game Expo - Melbourne 2026

Electric Arcadia - Big Games Night Out 2025
Federation Square

PAXAus 2025

ACMI Audience Lab 2025

The Indie Brew - ANZ Showcase 2025

Frosty Games Fest 2025

Indie BYOG Aussie Showcase - GDC 2025

Xsolla Big Games Night x Indie BYOG- GCAP Showcase 2024

TEASER TRAILER

Our teaser trailer from the Frosty Games Fest game announcement 2025.
Available for download here.

IMAGES

Gifs available via downloadable press kit

THE TEAM

Core Team

Auxiliary Team